#ifndef SNAKESEGMENT_H_
#define SNAKESEGMENT_H_

enum Direction{
	SNAKE_UP=0,
	SNAKE_RIGHT,
	SNAKE_LEFT,
	SNAKE_DOWN
};

class SnakeSegment{
public:
	SnakeSegment(void);
	SnakeSegment(int x,int y);
	~SnakeSegment(void);
	int x;
	int y;
	Direction dir;
};

#endif /*SNAKESEGMENT_H_*/
